SetMenuItemInfo
A version of this page is also available for
4/8/2010
This function changes information about a menu item.
Syntax
BOOL SetMenuItemInfo(
HMENU hMenu,
UINT uItem,
BOOL fByPosition,
LPCMENUITEMINFO lpmii
);
Parameters
- hMenu
[in] Handle to the menu that contains the menu item. Note that you must set MENUITEMINFO.cbSize to sizeof(MENUITEMINFO) before calling this function.
- uItem
[in] The menu item identifier or the menu item position.
- fByPosition
[in] Boolean value of TRUE if uItem is set to a menu item position. This parameter is set to FALSE if uItem is set to a menu item identifier.
- lpmii
[in] Long pointer to a MENUITEMINFO structure that contains information about the menu item and specifies which menu item attributes to change.
Return Value
Nonzero indicates success. Zero indicates failure. To get extended error information, call GetLastError.
Remarks
Use SetMenuItemInfo to set the menu item content, an application-defined identifier, and application-defined data. SetMenuItemInfo can also set the menu item type, but it cannot change the type.
SetMenuItemInfo cannot set the menu item state, submenu, and check mark bitmaps.
In order for keyboard accelerators to work with bitmap or owner-drawn menu items, the owner of the menu must process the WM_MENUCHAR message
Requirements
Header | winuser.h |
Library | Menu.lib |
Windows Embedded CE | Windows CE 1.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |