3.1.8.2.6 Reconstructed Frame
Each decoded RGB tile is intersected and clipped against the set of rectangles from the rects field of the TS_RFX_REGION (section 2.2.2.3.3) message. This gives a set of clipped rectangles, which are blitted to the appropriate location on the screen. Doing this for all the tiles present in the TS_RFX_TILESET (section 2.2.2.3.4) message will result in the reconstructed frame.
There are two reasons for doing this tile-region intersection. One is that the changed region on the screen, which comprises a set of arbitrary-sized rectangles, is converted to 64x64 tiles (section 3.1.8.1.1) and these tiles can extend beyond the boundary of the rectangles of the change region. The second reason is that the differencing operation (section 3.1.8.1.2) could cull some of these tiles and the decoder will not receive these tiles within the TS_RFX_TILESET message.