XSpeechSynthesizerEnumerateInstalledVoices
枚举安装的语音,并调用由针对每个语音的 callback 指向的方法。
语法
HRESULT XSpeechSynthesizerEnumerateInstalledVoices(
void* context,
XSpeechSynthesizerInstalledVoicesCallback* callback
)
参数
context _In_opt_
类型:void*
一个用户指定的变量,将其传入回调函数,以便调用方可以恢复调用方特定的数据。
callback _In_
类型:XSpeechSynthesizerInstalledVoicesCallback*
指向将要调用的方法的指针,对每个安装的语音调用一次。
返回值
类型:HRESULT
如果成功,则返回 S_OK;否则返回错误代码。 有关错误代码的列表,请参阅错误代码。
备注
注意
在时间敏感线程上调用此函数是不安全的。 有关详细信息,请参阅时间敏感线程。
此函数将枚举安装在设备上的语音合成引擎或 voices。 该函数为每个已安装的语音调用一次在 callback 函数中指定的 XSpeechSynthesizerInstalledVoicesCallback 回调函数,然后它传递包含有关该语音的信息的 XSpeechSynthesizerVoiceInformation 结构。
下面的示例演示如何调用 XSpeechSynthesizerEnumerateInstalledVoices 函数来枚举设备上已安装的语音。 该示例调用 XSpeechSynthesizerInstalledVoicesCallback 回调函数以执行以下操作:(1) 计算在设备上安装的语音数目,以及 (2) 将有关每个已安装语音的信息从 XSpeechSynthesizerVoiceInformation 结构输出到调试程序。
int Game::CountInstalledVoices()
{
HRESULT hr = S_OK;
int* voiceCount = new int();
// Call XSpeechSynthesizerEnumerateInstalledVoices with a callback function
// defined as a lambda expression that increments the count of installed voices
// each time it's invoked, and outputs information about each voice to the
// debugger for display.
hr = XSpeechSynthesizerEnumerateInstalledVoices(voiceCount,
[](
_In_ const XSpeechSynthesizerVoiceInformation* information,
_In_ void* context
) -> bool
{
// Increment and update the count of installed voices.
int* voiceCount = (int*)context;
*voiceCount = *voiceCount + 1;
CopyMemory(context, voiceCount, sizeof(int));
// Output information about the current installed voice
// to the debugger for display.
char buffer[1000];
int bufferLen;
bufferLen = sprintf(buffer, "(%s) %s - %s, %s\n",
information->VoiceId,
information->Description,
information->Gender == XSpeechSynthesizerVoiceGender::Male ? "Male" : "Female",
information->Language);
OutputDebugStringA(buffer);
// Continue iterating through installed voices.
// If this was set to false, the calling function would stop
// enumerating installed voices.
return true;
}
);
// Return the count of installed voices.
return *voiceCount;
}
要求
头文件:XSpeechSynthesizer.h
库:xgameruntime.lib
支持平台:Windows、Xbox One 系列主机和 Xbox Series 主机
另请参阅
XAccessibility
XSpeechSynthesizerSetCustomVoice
XSpeechSynthesizer