处理社交关系更改
此主题提供处理社交关系更改的示例代码。
订阅关系更改
平面 C API
HRESULT hr = XblSocialSubscribeToSocialRelationshipChange(
xboxLiveContext,
xboxUserId,
&state.socialSubscriptionHandle
);
取消订阅关系更改
平面 C API
HRESULT hr = XblSocialUnsubscribeFromSocialRelationshipChange(
xboxLiveContext,
state.socialSubscriptionHandle
);
state.socialSubscriptionHandle = nullptr;
正在添加经过关系更改的处理程序
平面 C API
state.socialRelationshipChangedHandlerToken = XblSocialAddSocialRelationshipChangedHandler(
xboxLiveContext,
[](const XblSocialRelationshipChangeEventArgs* args, void* context)
{
UNREFERENCED_PARAMETER(context);
LogToFile("Social relationship changed:");
std::stringstream ss;
for (size_t i = 0; i < args->xboxUserIdsCount; ++i)
{
if (i > 0)
{
ss << ", ";
}
ss << args->xboxUserIds[i];
}
LogToFile("socialNotification = %u, affectedXuids = %s", args->socialNotification, ss.str().data());
},
nullptr
);
正在删除经过关系更改的处理程序
平面 C API
HRESULT hr = XblSocialRemoveSocialRelationshipChangedHandler(xboxLiveContext, state.socialRelationshipChangedHandlerToken);
state.socialRelationshipChangedHandlerToken = 0;
另请参阅
XblSocialSubscribeToSocialRelationshipChange
XblSocialUnsubscribeFromSocialRelationshipChange
XblSocialAddSocialRelationshipChangedHandler
XblSocialRemoveSocialRelationshipChangedHandler