如何:在使用演示图板对属性进行动画处理后设置该属性
在某些情况下,在对属性进行动画处理后,看起来可能无法更改该属性的值。
对 SolidColorBrush 的颜色进行动画处理
在以下示例中,Storyboard 用于对 SolidColorBrush 的颜色进行动画处理。 单击按钮时将触发情节提要。 处理 Completed 事件以便在 ColorAnimation 完成时通知程序。
<Button
Content="Animate and Then Set Example 1">
<Button.Background>
<SolidColorBrush x:Name="Button1BackgroundBrush"
Color="Red" />
</Button.Background>
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard>
<Storyboard>
<ColorAnimation
Storyboard.TargetName="Button1BackgroundBrush"
Storyboard.TargetProperty="Color"
From="Red" To="Yellow" Duration="0:0:5"
FillBehavior="HoldEnd"
Completed="setButton1BackgroundBrushColor" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
更改画笔颜色
ColorAnimation 完成后,程序会尝试将画笔的颜色更改为蓝色。
private void setButton1BackgroundBrushColor(object sender, EventArgs e)
{
// Does not appear to have any effect:
// the brush remains yellow.
Button1BackgroundBrush.Color = Colors.Blue;
}
Private Sub setButton1BackgroundBrushColor(ByVal sender As Object, ByVal e As EventArgs)
' Does not appear to have any effect:
' the brush remains yellow.
Button1BackgroundBrush.Color = Colors.Blue
End Sub
前面的代码似乎未执行任何操作:画笔保持为黄色,这是对画笔进行动画处理的 ColorAnimation 提供的值。 基础属性值(基值)实际上已更改为蓝色。 但是,有效值或当前值仍为黄色,因为 ColorAnimation 仍在重写基值。 如果要让基值再次成为有效值,则必须停止动画对属性的影响。 使用情节提要动画可以通过三种方式实现此操作:
将动画的 FillBehavior 属性设置为 Stop
删除整个情节提要。
从单个属性中删除动画。
将动画的 FillBehavior 属性设置为 Stop
通过将 FillBehavior 设置为 Stop,可以告诉动画在其活动期结束时停止影响其目标属性。
<Button
Content="Animate and Then Set Example 2">
<Button.Background>
<SolidColorBrush x:Name="Button2BackgroundBrush"
Color="Red" />
</Button.Background>
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard>
<Storyboard>
<ColorAnimation
Storyboard.TargetName="Button2BackgroundBrush"
Storyboard.TargetProperty="Color"
From="Red" To="Yellow" Duration="0:0:5"
FillBehavior="Stop"
Completed="setButton2BackgroundBrushColor" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
private void setButton2BackgroundBrushColor(object sender, EventArgs e)
{
// This appears to work:
// the brush changes to blue.
Button2BackgroundBrush.Color = Colors.Blue;
}
Private Sub setButton2BackgroundBrushColor(ByVal sender As Object, ByVal e As EventArgs)
' This appears to work:
' the brush changes to blue.
Button2BackgroundBrush.Color = Colors.Blue
End Sub
删除整个情节提要
通过使用 RemoveStoryboard 触发器或 Storyboard.Remove 方法,可以告诉情节提要动画停止影响其目标属性。 此方法与设置 FillBehavior 属性的区别在于,可以随时删除情节提要,而 FillBehavior 属性仅在动画活动期结束时才有效。
<Button
Name="Button3"
Content="Animate and Then Set Example 3">
<Button.Background>
<SolidColorBrush x:Name="Button3BackgroundBrush"
Color="Red" />
</Button.Background>
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard Name="MyBeginStoryboard">
<Storyboard x:Name="MyStoryboard">
<ColorAnimation
Storyboard.TargetName="Button3BackgroundBrush"
Storyboard.TargetProperty="Color"
From="Red" To="Yellow" Duration="0:0:5"
FillBehavior="HoldEnd"
Completed="setButton3BackgroundBrushColor" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
private void setButton3BackgroundBrushColor(object sender, EventArgs e)
{
// This appears to work:
// the brush changes to blue.
MyStoryboard.Remove(Button3);
Button3BackgroundBrush.Color = Colors.Blue;
}
Private Sub setButton3BackgroundBrushColor(ByVal sender As Object, ByVal e As EventArgs)
' This appears to work:
' the brush changes to blue.
MyStoryboard.Remove(Button3)
Button3BackgroundBrush.Color = Colors.Blue
End Sub
从单个属性中删除动画
另一种阻止动画影响属性的技术是使用正在进行动画处理的对象的 BeginAnimation(DependencyProperty, AnimationTimeline) 方法。 将正在进行动画处理的属性指定为第一个参数,并将 null
指定为第二个参数。
<Button
Name="Button4"
Content="Animate and Then Set Example 4">
<Button.Background>
<SolidColorBrush x:Name="Button4BackgroundBrush"
Color="Red" />
</Button.Background>
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard>
<Storyboard>
<ColorAnimation
Storyboard.TargetName="Button4BackgroundBrush"
Storyboard.TargetProperty="Color"
From="Red" To="Yellow" Duration="0:0:5"
FillBehavior="HoldEnd"
Completed="setButton4BackgroundBrushColor" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
private void setButton4BackgroundBrushColor(object sender, EventArgs e)
{
// This appears to work:
// the brush changes to blue.
Button4BackgroundBrush.BeginAnimation(SolidColorBrush.ColorProperty, null);
Button4BackgroundBrush.Color = Colors.Blue;
}
Private Sub setButton4BackgroundBrushColor(ByVal sender As Object, ByVal e As EventArgs)
' This appears to work:
' the brush changes to blue.
Button4BackgroundBrush.BeginAnimation(SolidColorBrush.ColorProperty, Nothing)
Button4BackgroundBrush.Color = Colors.Blue
End Sub
此技术也适用于非情节提要动画。