Vector3D.CrossProduct(Vector3D, Vector3D) 方法

定义

计算两个 Vector3D 结构的叉乘积。

public:
 static System::Windows::Media::Media3D::Vector3D CrossProduct(System::Windows::Media::Media3D::Vector3D vector1, System::Windows::Media::Media3D::Vector3D vector2);
public static System.Windows.Media.Media3D.Vector3D CrossProduct (System.Windows.Media.Media3D.Vector3D vector1, System.Windows.Media.Media3D.Vector3D vector2);
static member CrossProduct : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Vector3D
Public Shared Function CrossProduct (vector1 As Vector3D, vector2 As Vector3D) As Vector3D

参数

vector1
Vector3D

要计算的第一个 Vector3D 结构。

vector2
Vector3D

要计算的第二个 Vector3D 结构。

返回

Vector3D

vector1vector2 的叉乘积。

示例

// Calculates the cross product of two Vector3D structures 
// using the static CrossProduct method.  
// Returns a Double.	

Vector3D vector1 = new Vector3D(20, 30, 40);
Vector3D vector2 = new Vector3D(45, 70, 80);
Vector3D crossProduct = new Vector3D();

crossProduct = Vector3D.CrossProduct(vector1,vector2);
// crossProduct is equal to (-400, 200, 50)
' Calculates the cross product of two Vector3D structures 
' using the static CrossProduct method.  
' Returns a Double.	

Dim vector1 As New Vector3D(20, 30, 40)
Dim vector2 As New Vector3D(45, 70, 80)
Dim crossProduct As New Vector3D()

crossProduct = Vector3D.CrossProduct(vector1,vector2)
' crossProduct is equal to (-400, 200, 50)

适用于