ObjectSelectorEditor.Selector.AddNode 方法
定义
重要
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在集合中添加新的树节点。
public:
System::ComponentModel::Design::ObjectSelectorEditor::SelectorNode ^ AddNode(System::String ^ label, System::Object ^ value, System::ComponentModel::Design::ObjectSelectorEditor::SelectorNode ^ parent);
public System.ComponentModel.Design.ObjectSelectorEditor.SelectorNode AddNode (string label, object value, System.ComponentModel.Design.ObjectSelectorEditor.SelectorNode parent);
public System.ComponentModel.Design.ObjectSelectorEditor.SelectorNode AddNode (string? label, object? value, System.ComponentModel.Design.ObjectSelectorEditor.SelectorNode? parent);
member this.AddNode : string * obj * System.ComponentModel.Design.ObjectSelectorEditor.SelectorNode -> System.ComponentModel.Design.ObjectSelectorEditor.SelectorNode
Public Function AddNode (label As String, value As Object, parent As ObjectSelectorEditor.SelectorNode) As ObjectSelectorEditor.SelectorNode
参数
- label
- String
节点的标签。
该节点的父级。
返回
添加到集合中的 ObjectSelectorEditor.SelectorNode。