SKEmitterNode.ParticleBlendMode 属性

定义

获取或设置在将粒子混合到帧缓冲区时使用的混合模式。

public virtual SpriteKit.SKBlendMode ParticleBlendMode { [Foundation.Export("particleBlendMode")] get; [Foundation.Export("setParticleBlendMode:")] set; }
member this.ParticleBlendMode : SpriteKit.SKBlendMode with get, set

属性值

属性

适用于