SCNPhysicsWorld.AddBehavior(SCNPhysicsBehavior) 方法

定义

[Foundation.Export("addBehavior:")]
public virtual void AddBehavior (SceneKit.SCNPhysicsBehavior behavior);
abstract member AddBehavior : SceneKit.SCNPhysicsBehavior -> unit
override this.AddBehavior : SceneKit.SCNPhysicsBehavior -> unit

参数

属性

适用于