FrozenSpatialMapping.HangerObject 属性

定义

要将图面对象附加到的对象。 可以为 null 以将图面对象添加到场景根目录。

public UnityEngine.Transform HangerObject { get; }
member this.HangerObject : UnityEngine.Transform
Public ReadOnly Property HangerObject As Transform

属性值

UnityEngine.Transform

适用于