WorldLockingManager.PinnedFromLocked 属性

定义

从 WorldLocking 计算的世界锁定空间转换为固定到位的空间。

public UnityEngine.Pose PinnedFromLocked { get; set; }
member this.PinnedFromLocked : UnityEngine.Pose with get, set
Public Property PinnedFromLocked As Pose

属性值

UnityEngine.Pose

适用于