ITriangulator.Add(Vector3[]) 方法

定义

添加顶点。

public bool Add (UnityEngine.Vector3[] vertices);
abstract member Add : UnityEngine.Vector3[] -> bool
Public Function Add (vertices As Vector3()) As Boolean

参数

vertices
UnityEngine.Vector3[]

要添加的顶点。

返回

成功时为 True。

适用于