HandConstraint.OnLastHandLost Property

Definition

Event which is triggered when all hands are lost.

public:
 property UnityEngine::Events::UnityEvent ^ OnLastHandLost { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };
public UnityEngine.Events.UnityEvent OnLastHandLost { get; set; }
member this.OnLastHandLost : UnityEngine.Events.UnityEvent with get, set
Public Property OnLastHandLost As UnityEvent

Property Value

UnityEngine.Events.UnityEvent

Applies to