TranslationHandlesConfiguration Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Configuration for TranslationHandles used in BoundsControl This class provides all data members needed to create translation handles for BoundsControl
public ref class TranslationHandlesConfiguration : Microsoft::MixedReality::Toolkit::UI::BoundsControl::PerAxisHandlesConfiguration
[UnityEngine.CreateAssetMenu(fileName="TranslationHandlesConfiguration", menuName="Mixed Reality Toolkit/Bounds Control/Translation Handles Configuration")]
public class TranslationHandlesConfiguration : Microsoft.MixedReality.Toolkit.UI.BoundsControl.PerAxisHandlesConfiguration
[UnityEngine.CreateAssetMenu(fileName="TranslationHandlesConfiguration", menuName="Mixed Reality/Toolkit/Bounds Control/Translation Handles Configuration")]
public class TranslationHandlesConfiguration : Microsoft.MixedReality.Toolkit.UI.BoundsControl.PerAxisHandlesConfiguration
[<UnityEngine.CreateAssetMenu(fileName="TranslationHandlesConfiguration", menuName="Mixed Reality Toolkit/Bounds Control/Translation Handles Configuration")>]
type TranslationHandlesConfiguration = class
inherit PerAxisHandlesConfiguration
[<UnityEngine.CreateAssetMenu(fileName="TranslationHandlesConfiguration", menuName="Mixed Reality/Toolkit/Bounds Control/Translation Handles Configuration")>]
type TranslationHandlesConfiguration = class
inherit PerAxisHandlesConfiguration
Public Class TranslationHandlesConfiguration
Inherits PerAxisHandlesConfiguration
- Inheritance
-
UnityEngine.ScriptableObjectTranslationHandlesConfiguration
- Attributes
-
UnityEngine.CreateAssetMenuAttribute
Properties
ColliderPadding |
Additional padding to apply to the handle collider to make handle easier to hit (Inherited from HandlesBaseConfiguration) |
DrawTetherWhenManipulating |
Check to draw a tether point from the handles to the hand when manipulating. (Inherited from HandlesBaseConfiguration) |
HandleGrabbedMaterial |
Material applied to handles while they are a grabbed (Inherited from HandlesBaseConfiguration) |
HandleMaterial |
Material applied to handles when they are not in a grabbed state (Inherited from HandlesBaseConfiguration) |
HandlePrefab |
Prefab used to display this type of bounds control handle. If not set, default shape will be used (scale default: boxes, rotation default: spheres) (Inherited from HandlesBaseConfiguration) |
HandlePrefabColliderType |
Determines the type of collider that will surround the handle prefab. (Inherited from PerAxisHandlesConfiguration) |
HandlesIgnoreCollider |
Add a Collider here if you do not want the handle colliders to interact with another object's collider. (Inherited from HandlesBaseConfiguration) |
HandleSize |
Size of the handle collidable (Inherited from HandlesBaseConfiguration) |
ShowHandleForX |
Shows handles for the X axis. (Inherited from PerAxisHandlesConfiguration) |
ShowHandleForY |
Shows handles for the Y axis. (Inherited from PerAxisHandlesConfiguration) |
ShowHandleForZ |
Shows handles for the Z axis. (Inherited from PerAxisHandlesConfiguration) |
Methods
TrySetDefaultMaterial() | (Inherited from HandlesBaseConfiguration) |