MixedRealityShaderGUI.MaterialChanged(Material) Method

Definition

protected:
 virtual void MaterialChanged(UnityEngine::Material ^ material);
protected virtual void MaterialChanged (UnityEngine.Material material);
abstract member MaterialChanged : UnityEngine.Material -> unit
override this.MaterialChanged : UnityEngine.Material -> unit
Protected Overridable Sub MaterialChanged (material As Material)

Parameters

material
UnityEngine.Material

Applies to