Engine.BuildEnabled Property

Definition

This is the default value used by newly created projects for whether or not the building of targets is enabled. This is for security purposes in case a host wants to closely control which projects it allows to run targets/tasks.

public:
 property bool BuildEnabled { bool get(); void set(bool value); };
public bool BuildEnabled { get; set; }
public bool BuildEnabled { [System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")] get; [System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")] set; }
member this.BuildEnabled : bool with get, set
[<get: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]
[<set: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]
member this.BuildEnabled : bool with get, set
Public Property BuildEnabled As Boolean

Property Value

true if the building of targets in the project is enabled; otherwise, false.

Attributes

Applies to