MTLTextureDescriptor.CreateTextureCubeDescriptor 方法

定义

[Foundation.Export("textureCubeDescriptorWithPixelFormat:size:mipmapped:")]
public static Metal.MTLTextureDescriptor CreateTextureCubeDescriptor (Metal.MTLPixelFormat pixelFormat, nuint size, bool mipmapped);
static member CreateTextureCubeDescriptor : Metal.MTLPixelFormat * nuint * bool -> Metal.MTLTextureDescriptor

参数

pixelFormat
MTLPixelFormat
size
System.System.UIntPtr System.unativeint
mipmapped
Boolean

返回

属性

适用于