MTLBlitCommandEncoder_Extensions.Update 方法

定义

捕获由编码器为指定的 fence排队的 GPU 工作。

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void Update (this Metal.IMTLBlitCommandEncoder This, Metal.IMTLFence fence);
static member Update : Metal.IMTLBlitCommandEncoder * Metal.IMTLFence -> unit

参数

This
IMTLBlitCommandEncoder

此方法操作的实例。

fence
IMTLFence
属性

适用于