IMTLIndirectRenderCommand.DrawIndexedPatches 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
[Foundation.Export("drawIndexedPatches:patchStart:patchCount:patchIndexBuffer:patchIndexBufferOffset:controlPointIndexBuffer:controlPointIndexBufferOffset:instanceCount:baseInstance:tessellationFactorBuffer:tessellationFactorBufferOffset:tessellationFactorBufferInstanceStride:")]
[Foundation.Preserve(Conditional=true)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public void DrawIndexedPatches (nuint numberOfPatchControlPoints, nuint patchStart, nuint patchCount, Metal.IMTLBuffer patchIndexBuffer, nuint patchIndexBufferOffset, Metal.IMTLBuffer controlPointIndexBuffer, nuint controlPointIndexBufferOffset, nuint instanceCount, nuint baseInstance, Metal.IMTLBuffer buffer, nuint offset, nuint instanceStride);
abstract member DrawIndexedPatches : nuint * nuint * nuint * Metal.IMTLBuffer * nuint * Metal.IMTLBuffer * nuint * nuint * nuint * Metal.IMTLBuffer * nuint * nuint -> unit
参数
- numberOfPatchControlPoints
- System.System.UIntPtr System.unativeint
- patchStart
- System.System.UIntPtr System.unativeint
- patchCount
- System.System.UIntPtr System.unativeint
- patchIndexBuffer
- IMTLBuffer
- patchIndexBufferOffset
- System.System.UIntPtr System.unativeint
- controlPointIndexBuffer
- IMTLBuffer
- controlPointIndexBufferOffset
- System.System.UIntPtr System.unativeint
- instanceCount
- System.System.UIntPtr System.unativeint
- baseInstance
- System.System.UIntPtr System.unativeint
- buffer
- IMTLBuffer
- offset
- System.System.UIntPtr System.unativeint
- instanceStride
- System.System.UIntPtr System.unativeint
- 属性