GKGameSession.DidReceiveData(GKGameSession, NSData, GKCloudPlayer) 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
注意
Empty stub (GKGameSessionEventListenerPrivate category members are not public API).
[System.Obsolete("Empty stub (GKGameSessionEventListenerPrivate category members are not public API).")]
public static void DidReceiveData (GameKit.GKGameSession session, Foundation.NSData data, GameKit.GKCloudPlayer player);
[Foundation.Export("postSession:didReceiveData:fromPlayer:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, 4, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
public static void DidReceiveData (GameKit.GKGameSession session, Foundation.NSData data, GameKit.GKCloudPlayer player);
static member DidReceiveData : GameKit.GKGameSession * Foundation.NSData * GameKit.GKCloudPlayer -> unit
参数
- session
- GKGameSession
- data
- NSData
- player
- GKCloudPlayer
- 属性