GKCloudPlayer.GetCurrentSignedInPlayer 方法

定义

[Foundation.Export("getCurrentSignedInPlayerForContainer:completionHandler:")]
public static void GetCurrentSignedInPlayer (string containerName, Action<GameKit.GKCloudPlayer,Foundation.NSError> handler);
static member GetCurrentSignedInPlayer : string * Action<GameKit.GKCloudPlayer, Foundation.NSError> -> unit

参数

containerName
String

内容待定。

此参数可以为 null

属性

适用于