CodeModel2.IsCaseSensitive Property

Definition

Gets a value indicating whether the current language is case-sensitive.

public:
 property bool IsCaseSensitive { bool get(); };
public:
 property bool IsCaseSensitive { bool get(); };
[System.Runtime.InteropServices.DispId(17)]
public bool IsCaseSensitive { [System.Runtime.InteropServices.DispId(17)] get; }
[<System.Runtime.InteropServices.DispId(17)>]
[<get: System.Runtime.InteropServices.DispId(17)>]
member this.IsCaseSensitive : bool
Public ReadOnly Property IsCaseSensitive As Boolean

Property Value

A Boolean that is true if the current language is case-sensitive; otherwise, false.

Implements

Attributes

Examples

Sub IsCaseSensitiveExample(ByVal dte As DTE2)  

    ' Before running this example, open a solution that contains one   
    ' or more projects.  
    Dim msg As String  
    Dim proj As Project  
    For Each proj In dte.Solution.Projects  
        If proj.CodeModel.IsCaseSensitive Then  
            msg &= proj.Name & " uses a case-sensitive language" & _  
                vbCrLf  
        Else  
            msg &= proj.Name & " uses a case-insensitive language" & _  
                vbCrLf  
        End If  
    Next  

    ' Display the case-sensitivity of the solution's projects.  
    MsgBox(msg)  

End Sub  
public void IsCaseSensitiveExample(DTE2 dte)  
{  
    // Before running this example, open a solution that contains one   
    // or more projects.  
    string msg = "";  
    foreach (Project proj in dte.Solution.Projects)  
    {  
        if (proj.CodeModel.IsCaseSensitive)  
            msg += proj.Name + " uses a case-sensitive language" +   
                Environment.NewLine;  
        else  
            msg += proj.Name + " uses a case-insensitive language" +   
                Environment.NewLine;  
    }  

    // Display the case-sensitivity of the solution's projects.  
    MessageBox.Show(msg);  
}  

Remarks

Note

The values of code model elements such as classes, structs, functions, attributes, delegates, and so forth can be non-deterministic after making certain kinds of edits, meaning that their values cannot be relied upon to always remain the same.

Applies to