CAAnimation.UsesSceneTimeBase 属性
定义
重要
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[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual bool UsesSceneTimeBase { [Foundation.Export("usesSceneTimeBase")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.Arch64, null)] get; [Foundation.Export("setUsesSceneTimeBase:")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.Arch64, null)] set; }
member this.UsesSceneTimeBase : bool with get, set
属性值
- 属性