AVSampleBufferAudioRenderer.AudioRendererWasFlushedAutomaticallyNotification 属性
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
AudioRendererWasFlushedAutomatically 的通知常量
[Foundation.Advice("Use AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically helper method instead.")]
[Foundation.Field("AVSampleBufferAudioRendererWasFlushedAutomaticallyNotification", "AVFoundation")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static Foundation.NSString AudioRendererWasFlushedAutomaticallyNotification { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)] get; }
member this.AudioRendererWasFlushedAutomaticallyNotification : Foundation.NSString
属性值
NSString 常量 应用作 NSNotificationCenter 的标记。
- 属性
注解
此常量可用于注册 NSNotificationCenter 此通知的侦听器。 这是 NSString 而不是字符串,因为这些值可以用作某些本机库中的标记,而不是纯粹用于其实际字符串内容。 回调的“notification”参数包含特定于通知类型的额外信息。
若要订阅此通知,开发人员可以使用便捷 AVSampleBufferAudioRenderer.Notifications的 .ObserveAudioRendererWasFlushedAutomatically 方法,该方法提供对通知参数的强类型访问。
以下示例演示如何使用强类型 Notifications 类来排除通知中可用属性的猜测:
//
// Lambda style
//
// listening
notification = AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically ((sender, args) => {
/* Access strongly typed args */
Console.WriteLine ("Notification: {0}", args.Notification);
Console.WriteLine ("_AudioRendererFlushTime", args._AudioRendererFlushTime);
});
// To stop listening:
notification.Dispose ();
//
// Method style
//
NSObject notification;
void Callback (object sender, AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs args)
{
// Access strongly typed args
Console.WriteLine ("Notification: {0}", args.Notification);
Console.WriteLine ("_AudioRendererFlushTime", args._AudioRendererFlushTime);
}
void Setup ()
{
notification = AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically (Callback);
}
void Teardown ()
{
notification.Dispose ();
}
以下示例演示如何将通知与 DefaultCenter API 配合使用:
// Lambda style
NSNotificationCenter.DefaultCenter.AddObserver (
AVSampleBufferAudioRenderer.AudioRendererWasFlushedAutomaticallyNotification, (notification) => {Console.WriteLine ("Received the notification AVSampleBufferAudioRenderer", notification); }
// Method style
void Callback (NSNotification notification)
{
Console.WriteLine ("Received a notification AVSampleBufferAudioRenderer", notification);
}
void Setup ()
{
NSNotificationCenter.DefaultCenter.AddObserver (AVSampleBufferAudioRenderer.AudioRendererWasFlushedAutomaticallyNotification, Callback);
}