Mesh.TriangleMeshBuilder.SetTexture(Single, Single) 方法

定义

注意

deprecated

[Android.Runtime.Register("setTexture", "(FF)Landroid/renderscript/Mesh$TriangleMeshBuilder;", "GetSetTexture_FFHandler")]
[System.Obsolete("deprecated")]
public virtual Android.Renderscripts.Mesh.TriangleMeshBuilder? SetTexture (float s, float t);
[<Android.Runtime.Register("setTexture", "(FF)Landroid/renderscript/Mesh$TriangleMeshBuilder;", "GetSetTexture_FFHandler")>]
[<System.Obsolete("deprecated")>]
abstract member SetTexture : single * single -> Android.Renderscripts.Mesh.TriangleMeshBuilder
override this.SetTexture : single * single -> Android.Renderscripts.Mesh.TriangleMeshBuilder

参数

s
Single
t
Single

返回

属性

注解

本页的某些部分是根据 Android 开放源代码项目创建和共享的工作进行的修改,并根据 Creative Commons 2.5 属性许可证中所述的术语使用。

适用于