GLSurfaceView.DebugCheckGlError Field
Definition
Important
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Caution
This constant will be removed in the future version. Use Android.Opengl.DebugFlags enum directly instead of this field.
Check glError() after every GL call and throw an exception if glError indicates that an error has occurred.
[Android.Runtime.Register("DEBUG_CHECK_GL_ERROR")]
[System.Obsolete("This constant will be removed in the future version. Use Android.Opengl.DebugFlags enum directly instead of this field.", true)]
public const Android.Opengl.DebugFlags DebugCheckGlError = 1;
[<Android.Runtime.Register("DEBUG_CHECK_GL_ERROR")>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.Opengl.DebugFlags enum directly instead of this field.", true)>]
val mutable DebugCheckGlError : Android.Opengl.DebugFlags
Field Value
Value = 1Implements
- Attributes
Remarks
Check glError() after every GL call and throw an exception if glError indicates that an error has occurred. This can be used to help track down which OpenGL ES call is causing an error.
Java documentation for android.opengl.GLSurfaceView.DEBUG_CHECK_GL_ERROR
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Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.