HardwareBuffer.UsageComposerOverlay Field
Definition
Important
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The buffer will be used as a hardware composer overlay layer.
[Android.Runtime.Register("USAGE_COMPOSER_OVERLAY", ApiSince=33)]
public const long UsageComposerOverlay = 2048;
[<Android.Runtime.Register("USAGE_COMPOSER_OVERLAY", ApiSince=33)>]
val mutable UsageComposerOverlay : int64
Field Value
Value = 2048Implements
- Attributes
Remarks
The buffer will be used as a hardware composer overlay layer. That is, it will be displayed using the system compositor via SurfaceControl
This flag is currently only needed when using android.view.SurfaceControl.Transaction#setBuffer(SurfaceControl, HardwareBuffer)
to set a buffer. In all other cases, the framework adds this flag internally to buffers that could be presented in a composer overlay.
Java documentation for android.hardware.HardwareBuffer.USAGE_COMPOSER_OVERLAY
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Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.