Extending extensions

If you'd ever taken a peek at the code for the Spell Checker extension before a couple weeks ago, you may have noticed that there were some definition interfaces intermingled with the various implementation classes. One such example is the NaturalTextTag, which the spell checking logic aggregates to know what parts of a text buffer to spell check. The extension has two defined; one for plaintext files, which says "spell check the whole file", and one for code files, which says "spell check all comments and strings".

However, the real intent was that this tag could be produced by other extensions, for other languages, like determining which portions of an HTML page should be checked, or, say, Markdown files. Essentially, the Spell Checker should be an extensible extension, no different than the many other extensible things in the editor. After all, there's no real reason to believe that the editor provides every extensibility point that you could ever need, or that there isn't a need for extensions themselves to interoperate in ways that we didn't foresee.

The spell checker is a great example of this. If spell checking was built-in, it would (hopefully) have lots of extensibility points: plugging in custom dictionaries, being able to modify behavior depending on the type of file being edited, adding new spelling actions other than the default, etc. So why should it be any different if an extension provides spell checking?

The problem, essentially, comes down to contracts. For the sake of simplicity, we'll just think of these as types. We need a way for these extensions to agree on types, like INaturalTextTag, which means that they both need to essentially share an assembly. Ideally, they'd also both be distributable via VSIX file, which precludes actually sharing installed assemblies, to a degree, since you don't get control over where your assemblies end up on disk.

Sharing type definitions

In the product itself, we've shared out some definition assemblies that anyone can add a reference to and use. The various built-in ITag types, for example, are all well-known, so any extension can provide its own outlining logic, or errors/squiggles, or syntax highlighting.

The reason this works without requiring every extension to ship a copy of the editor definition assemblies is that these assemblies are essentially already loaded by the time your extension is loaded (more correctly, Visual Studio knows where to find them when it comes time to load them). Go go magic managed code and all that.

Binding paths

One of the features of Visual Studio that I've used previously to work around issues with loading custom tag types (see the last issue on this page) is actually a much more generally useful way of adding a directory to the list of paths that Visual Studio considers when looking for assemblies to load (the BindingPaths registry key). This fixes the issue of custom tag types, as it makes it so the MEF component loader can find the assembly to load for the type information it has saved in the component model cache.

The issue of sharing definition assemblies is effectively the same issue, then.

When you think of assembly sharing, there are basically two steps:

  1. The assembly needs to be available at build time, so you can compile your extension with the correct type references.
  2. The assembly needs to be available at run time, so you can load your extension that references these types.

We usually conflate the two, but they truly are distinct.

Overall workflow

So the workflow here is fairly simple:

First, you need the physical definition assembly as a reference to build against. This may mean building and checking in a version of the assembly to your source control, or taking advantage of something like git's submodule support to link to the live source from which the definition assembly is built. Also, you want to be sure to not include that definition assembly in your VSIX. It may not actually be hugely problematic if you do (I never really tested this out), but you certainly won't need it.

Then, you create a reference from your VSIX to the VSIX you are depending on. In the .vsixmanifest designer this is fairly simple; in the References section, simply click the Add Reference button and add the information you need (if you have the extension already installed, it'll let you select it instead of typing in the name/ID manually). The only tricky part is picking the min/max version number. For the spell checker extension, I'm softly guaranteeing that I won't update the definition assemblies at least until the next major version number (3.0), so I'd use 2.999 as the max version number. Picking an existing minor version number as the max would not be a great idea, since I update these fairly frequently (five times or so last Friday, during a bug bash at work).

So now, when the user wants to install your VSIX, he has to first install whatever it depends on (I hope this becomes a more automatic feature in the future, instead of requiring the user to manually install dependencies). That means that, assuming the dependencies play nicely with binding paths, your extension can depend on the types it needs be available to it at runtime.

As of now, I don't know of any extensions on the gallery that actually extend the spell checker, though I do know of one person who was working on it, as he was the motivation for figuring out how to do all this. I have heard questions, like this tweet from Jared Parsons about wanting to have a per-project dictionary, which would be well served by an extension that would keep a per-project dictionary file and ensure it is added and updated in source control (for Jared's or my sake, TFS or git, depending on what we're working on).

If you are interested in creating an extension to the spell checker or creating your own extensible extension, feel free to ask me for help. I'm very interested to see what, if anything, people do in this space, especially since one of my hopes for tagging is that there would be some amount of shared user-generated tag types for everyone to party on.

One remaining question

The one thing that remains unanswered for me is: what if you want to light up a feature in another extension but not require it always be installed? Specifically, the scenario is this:

If you have Markdown Mode installed and the spell checker installed at the same time, Markdown Mode should enable markdown-specific natural text parsing logic. If you have the spell checker installed by itself, it doesn't have any specific knowledge of markdown files. If you have the Markdown Mode extension installed by itself, it doesn't do any spell checking on its own.

The trick is that I don't want the Markdown Mode extension to require the spell checker extension be installed, I just want it get specific spell checking when both extensions are installed on the same machine.

I haven't really figured this one out yet. I don't know if Markdown Mode can get away with not shipping the spell checker definition assembly, which is likely half the fault of how MEF is set up in Visual Studio and half the fault of how the editor handles failures.

The issue is that the TagType attribute on tagger providers doesn't use exact matching of types. If a tagger provider says it produces an ISpecificTag, and someone creates an aggregator for IBaseTag from which ISpecificTag inherits, the ISpecificTag tagger provider will created and just work through the magic of covariance.

To do this, though, the logic that matches up taggers needs the actual type hierarchy of ISpecificTag to see if it is assignable to an IBaseTag reference. In the case of the spell checker, with INaturalTextTag, it needs to know what that type is.

The answer here is really that Markdown Mode's natural text tagger doesn't care; if the spell checker isn't around and so it's natural text tag's hierarchy isn't available, it just doesn't want to be loaded.

The problem is that when the tag aggregator is matching up tag types, it will try to evaluate the type of the MarkdownMode tagger provider, and it doesn't expect or guard against the exception that will be thrown when the VS MEF-hosting logic can't figure out what type to load. If it did (just catch the exception and move on), then we'd get the effect we're looking for.

So, the only obvious workaround seems to be to include a copy of the definition assembly in Markdown Mode (and add it to the binding path), though that may introduce other problems down the line. Hopefully the issue in the tag aggregator can be dealt with, and so this problem won't be permanent, but it won't be fixed anytime in the immediate future.

Comments

  • Anonymous
    April 30, 2010
    Doesn't the new Type equivalence functionality allow contracts to be shared without needing to share assemblies?

  • Anonymous
    April 30, 2010
    @Samuel: It's equivalent at build time (you have to have the assembly to build against), but it doesn't solve the runtime issue. The problem is that the MEF cache needs to load the type so it can do IsAssignableFrom on tag types.  The spell checker and related extensions could all have embedded interop types and therefore not need to worry about it when they use it, but I don't think that will result in the MEF cache being also able to figure out what the type is. I'm really not that well versed on the no-PIA stuff, so I don't know for sure, but I wouldn't expect it to help in this case.