Flex Open Source, what's changed?

I've been getting a lot of requests for comments on this subject and I'll be brief. As I think it's a politically hot topic and I don't want to get into that level of discussion (no good can come from it).

  1. Flex SDK was free anyway.
  2. Flex compiler is now free for all to use. That being said in the past, projects like https://osflash.org/swf was always there? I mention this as I get what they are doing but I only see this as being a way of leaning on the community to do more for them, and to be honest, enough already :) you've asked too much as-is.
  3. Entry barrier for FLEX hasn't changed, people still need to scratch their heads and figure out how to go from no idea what ActionScript 3.0 / MXML is to learning the code base and then figuring out how the framework gels together. It's good but keep in perspective, the game hasn't changed just the playing field is no longer concrete, but grass (fertile growth is where I'm heading).
  4. Why stop at FLEX the language, I think the real room for innovation should be around Flex Builder 2.0.1 (FB) so if CFEclipse + FB were to marry, that would be some taste stuff.
  5. Server-side pieces are still going to be a price hurdle and I don't foresee that changing (something's got to pay the FLEX Engineers bills day in day out).

I think it's positive and gutsy approach by Adobe, but at the same time I'm not sure whether the community carry it forward, as they're busy still learning the individual pieces (getting better daily) but this is a long term investment and when I read posts from Adobe staffers like "Sho" where they say the word "hope" - I get nervous. I also think the community have done enough already, so I'm not subscribing to the approach of slapping a post-it note on the side of FLEX and say "DIY GUI, you do better". (I've been wrong before so no guarantee's I'm right on this one)

I see both positive and negative pieces to this story, and the real pressure will be on Adobe in terms of steering the project in a direction that's universal. I think one person today said "Once you open source a project, there is no undo".

In the spirit of MIX07 Vegas, Adobe are essentially "Letting it ride, double or nothing"... (Which is just super for a few friends of mine in cubicles right now hoping to hell Flex risk they took pays off).

Comments

  • Anonymous
    April 26, 2007
    Open Flex links, 4: I'll be hitting the blogsearch engines this evening, culling viewpoints or phrasings I haven't heard before, updating this post until I go to sleep. I'm guessing we'll see fewer posts during this period, but with a higher number of

  • Anonymous
    April 28, 2007
    The comment has been removed

  • Anonymous
    April 28, 2007
    Heya, This post wasn't about being negative and if it came off as that it wasn't my intent. It for me is a stark reality, in that it's both a great thing (positive) and a bad thing (negative). I have doubts that the current developers will get as much access to the source code as some assume, in december we'll soon find out of that's true or not. The link I provided indicated that the compiler(s) up until FLEX were always there, you could assemble your own SWF's without Macromedia at the time (actually you could do it with FLEX 1.x) I've not used it on the new AVM yet either so i'm not sure it will still work. Point is: You've always had the SDK/Source code. You've always had the compiler? You've had server-side compiler the only thing that's really changed is the source code will be checked into a main store, in which the community can colloborate on. This is good! except how much access will they have is yet to be determined is all.