Azure Service Fabric - Brings More Power to Age of Ascent (Massive Multiplayer Online Game)

When UK studio Illyriad Games releases Age of Ascent later this year, it will become the largest massively multiplayer online game in history. Because it runs on the Azure Service Fabric distributed systems platform in the cloud, Age of Ascent can automatically scale up to meet the demand of thousands of concurrent players joining battles directly in their browsers. And because ASP.NET Core is open source, developers can collaborate to continuously improve performance, making the most epic real-time gaming experience to date!

[embed]https://www.youtube.com/watch?v=brsBlEEXOfk[/embed]

Visit Illyriad Games here:

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Comments

  • Anonymous
    March 09, 2017
    This looks so cool! <3
    • Anonymous
      March 09, 2017
      The video is really cool!Apparently, the primary market for first-person massive multiplayer online space shooters is... wait for it...Women models! Now it all makes sense! Wait, no it doesn't.