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Matrix3DConverter.ConvertTo Method

Definition

Attempts to convert an instance of Matrix3D to the given type.

public:
 override System::Object ^ ConvertTo(System::ComponentModel::ITypeDescriptorContext ^ context, System::Globalization::CultureInfo ^ culture, System::Object ^ value, Type ^ destinationType);
public override object ConvertTo (System.ComponentModel.ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value, Type destinationType);
override this.ConvertTo : System.ComponentModel.ITypeDescriptorContext * System.Globalization.CultureInfo * obj * Type -> obj
Public Overrides Function ConvertTo (context As ITypeDescriptorContext, culture As CultureInfo, value As Object, destinationType As Type) As Object

Parameters

context
ITypeDescriptorContext

The ITypeDescriptorContext for this call.

culture
CultureInfo

The CultureInfo which is respected when converting.

value
Object

The object to convert to an instance of destinationType.

destinationType
Type

The type to which the Matrix3D instance will be converted.

Returns

Object that was constructed.

Exceptions

Throws NotSupportedException if the example object is null or is not a Matrix3D, or if the destinationType isn't one of the valid destination types.

Applies to