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DataGridViewCheckBoxColumn.IndeterminateValue Property

Definition

Gets or sets the underlying value corresponding to an indeterminate or null cell value, which appears as a disabled checkbox.

public:
 property System::Object ^ IndeterminateValue { System::Object ^ get(); void set(System::Object ^ value); };
[System.ComponentModel.TypeConverter(typeof(System.ComponentModel.StringConverter))]
public object IndeterminateValue { get; set; }
[System.ComponentModel.TypeConverter(typeof(System.ComponentModel.StringConverter))]
public object? IndeterminateValue { get; set; }
[<System.ComponentModel.TypeConverter(typeof(System.ComponentModel.StringConverter))>]
member this.IndeterminateValue : obj with get, set
Public Property IndeterminateValue As Object

Property Value

An Object representing a value that the cells in this column will treat as an indeterminate value. The default is null.

Attributes

Exceptions

The value of the CellTemplate property is null.

Examples

The following code example uses a DataGridViewCheckBoxColumn to track the status of office lighting. The FalseValue property associates "turnedOff" with false, the TrueValue property associates "turnedOn" with true, and the IndeterminateValue property associates "unknown" to indeterminate.

#using <System.Windows.Forms.dll>
#using <System.dll>
#using <System.Drawing.dll>
using namespace System;
using namespace System::IO;
using namespace System::Collections::Generic;
using namespace System::Windows::Forms;

public enum class LightStatus
{
    Unknown,
    TurnedOn,
    TurnedOff
};

public ref class TriValueVirtualCheckBox: public Form
{
private:
    DataGridView^ dataGridView1;

private:
    const int initialSize;

private:
    Dictionary<int, LightStatus>^ store;

public:
    TriValueVirtualCheckBox() :  Form(), initialSize(500)
    {
        dataGridView1 = gcnew DataGridView();
        store = gcnew Dictionary<int, LightStatus>();
        Text = this->GetType()->Name;

        for(int i = 0; i < initialSize; i++)
        {
            store->Add(i, LightStatus::Unknown);
        }

        Controls->Add(dataGridView1);
        dataGridView1->VirtualMode = true;
        dataGridView1->AllowUserToDeleteRows = false;
        dataGridView1->CellValueNeeded += 
            gcnew DataGridViewCellValueEventHandler(
            this, &TriValueVirtualCheckBox::dataGridView1_CellValueNeeded);
        dataGridView1->CellValuePushed += 
            gcnew DataGridViewCellValueEventHandler(
            this, &TriValueVirtualCheckBox::dataGridView1_CellValuePushed);

        dataGridView1->Columns->Add(CreateCheckBoxColumn());
        dataGridView1->Rows->AddCopies(0, initialSize);
    }

private:
    DataGridViewCheckBoxColumn^ CreateCheckBoxColumn()
    {
        DataGridViewCheckBoxColumn^ dataGridViewCheckBoxColumn1
            = gcnew DataGridViewCheckBoxColumn();
        dataGridViewCheckBoxColumn1->HeaderText = "Lights On";
        dataGridViewCheckBoxColumn1->TrueValue = LightStatus::TurnedOn;
        dataGridViewCheckBoxColumn1->FalseValue =
            LightStatus::TurnedOff;
        dataGridViewCheckBoxColumn1->IndeterminateValue
            = LightStatus::Unknown;
        dataGridViewCheckBoxColumn1->ThreeState = true;
        dataGridViewCheckBoxColumn1->ValueType = LightStatus::typeid;
        return dataGridViewCheckBoxColumn1;
    }

#pragma region "data store maintance"
private:
    void dataGridView1_CellValueNeeded(Object^ sender,
        DataGridViewCellValueEventArgs^ e)
    {
        e->Value = store[e->RowIndex];
    }

private:
    void dataGridView1_CellValuePushed(Object^ sender,
        DataGridViewCellValueEventArgs^ e)
    {
        store[e->RowIndex] = (LightStatus) e->Value;
    }
#pragma endregion

};

[STAThread]
int main()
{
    Application::Run(gcnew TriValueVirtualCheckBox());
}
using System;
using System.IO;
using System.Collections.Generic;
using System.Windows.Forms;

public class TriValueVirtualCheckBox:Form
{
    DataGridView dataGridView1 = new DataGridView();

    const int initialSize = 500;

    Dictionary<int, LightStatus> store 
        = new Dictionary<int, LightStatus>();

    public TriValueVirtualCheckBox() : base()
    {        
        Text = this.GetType().Name;

        int index = 0;
        for(index=0; index<=initialSize; index++)
            store.Add(index, LightStatus.Unknown);

        Controls.Add(dataGridView1);
        dataGridView1.VirtualMode = true;
        dataGridView1.AllowUserToDeleteRows = false;
        dataGridView1.CellValueNeeded += new 
            DataGridViewCellValueEventHandler(dataGridView1_CellValueNeeded);
        dataGridView1.CellValuePushed += new 
            DataGridViewCellValueEventHandler(dataGridView1_CellValuePushed);

        dataGridView1.Columns.Add(CreateCheckBoxColumn());
        dataGridView1.Rows.AddCopies(0, initialSize);
    }

    private DataGridViewCheckBoxColumn CreateCheckBoxColumn()
    {
        DataGridViewCheckBoxColumn dataGridViewCheckBoxColumn1 
            = new DataGridViewCheckBoxColumn();
        dataGridViewCheckBoxColumn1.HeaderText = "Lights On";
        dataGridViewCheckBoxColumn1.TrueValue = LightStatus.TurnedOn;
        dataGridViewCheckBoxColumn1.FalseValue = LightStatus.TurnedOff;
        dataGridViewCheckBoxColumn1.IndeterminateValue 
            = LightStatus.Unknown;
        dataGridViewCheckBoxColumn1.ThreeState = true;
        dataGridViewCheckBoxColumn1.ValueType = typeof(LightStatus);
        return dataGridViewCheckBoxColumn1;
    }

#region "data store maintance"
    private void dataGridView1_CellValueNeeded(object sender, 
        DataGridViewCellValueEventArgs e)
    {
        e.Value = store[e.RowIndex];
    }

    private void dataGridView1_CellValuePushed(object sender, 
        DataGridViewCellValueEventArgs e)
    {
        store[e.RowIndex] = (LightStatus) e.Value;
    }
#endregion

    [STAThreadAttribute()]
    public static void Main()
    {
        Application.Run(new TriValueVirtualCheckBox());
    }
}

public enum LightStatus
{
    Unknown, 
    TurnedOn, 
    TurnedOff
};
Imports System.IO
Imports System.Collections.Generic
Imports System.Windows.Forms

Public Class TriValueVirtualCheckBox
    Inherits System.Windows.Forms.Form

    Dim WithEvents dataGridView1 As New DataGridView

    Const initialSize As Integer = 500

    Dim store As New Dictionary(Of Integer, LightStatus)

    Public Sub New()
        MyBase.New()
        Text = Me.GetType().Name

        Dim index As Integer = 0
        For index = 0 To initialSize
            store.Add(index, LightStatus.Unknown)
        Next

        Controls.Add(dataGridView1)
        dataGridView1.VirtualMode = True
        dataGridView1.AllowUserToDeleteRows = False
        dataGridView1.Columns.Add(CreateCheckBoxColumn())
        dataGridView1.Rows.AddCopies(0, initialSize)
    End Sub

    Private Function CreateCheckBoxColumn() As DataGridViewCheckBoxColumn
        Dim dataGridViewCheckBoxColumn1 _
            As New DataGridViewCheckBoxColumn()
        dataGridViewCheckBoxColumn1.HeaderText = "Lights On"
        dataGridViewCheckBoxColumn1.TrueValue = LightStatus.TurnedOn
        dataGridViewCheckBoxColumn1.FalseValue = LightStatus.TurnedOff
        dataGridViewCheckBoxColumn1.IndeterminateValue = _
            LightStatus.Unknown
        dataGridViewCheckBoxColumn1.ThreeState = True
        dataGridViewCheckBoxColumn1.ValueType = GetType(LightStatus)
        Return dataGridViewCheckBoxColumn1
    End Function

#Region "data store maintance"
    Private Sub dataGridView1_CellValueNeeded(ByVal sender As Object, _
        ByVal e As DataGridViewCellValueEventArgs) _
        Handles dataGridView1.CellValueNeeded

        e.Value = store(e.RowIndex)
    End Sub

    Private Sub dataGridView1_CellValuePushed(ByVal sender As Object, _
        ByVal e As DataGridViewCellValueEventArgs) _
        Handles dataGridView1.CellValuePushed

        store.Item(e.RowIndex) = CType(e.Value, LightStatus)
    End Sub
#End Region

    <STAThreadAttribute()> _
    Public Shared Sub Main()
        Application.Run(New TriValueVirtualCheckBox())
    End Sub
End Class

Public Enum LightStatus
    Unknown
    TurnedOn
    TurnedOff
End Enum

Remarks

The FalseValue, TrueValue, and IndeterminateValue properties determine the associated values of these states as they occur in the underlying data source.

Getting or setting this property gets or sets the IndeterminateValue property of the cell object returned by the CellTemplate property. Setting this property also sets the IndeterminateValue property of every cell in the column and refreshes the column display. To override the specified value for individual cells, set the cell values after you set the column value.

Applies to

See also