ID3DX12PipelineParserCallbacks::HSCb method
Calls the hull shader subobject callback of an object that implements this interface.
Syntax
void HSCb(
[ref] const D3D12_SHADER_BYTECODE &HS
);
Parameters
-
HS [ref]
-
Type: const D3D12_SHADER_BYTECODE
Details of the hull shader subobject parsed from a pipeline state stream.
Return value
Returns nothing.
Requirements
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