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SceneNodeCollection.InsertAt(UInt32, SceneNode) Method

Definition

Inserts the specified item at the specified index.

public:
 virtual void InsertAt(unsigned int index, SceneNode ^ value) = IVector<SceneNode ^>::InsertAt;
void InsertAt(uint32_t const& index, SceneNode const& value);
public void InsertAt(uint index, SceneNode value);
function insertAt(index, value)
Public Sub InsertAt (index As UInteger, value As SceneNode)

Parameters

index
UInt32

unsigned int

uint32_t

The index at which to set the value.

value
SceneNode

The value to set.

Implements

M:Windows.Foundation.Collections.IVector1.InsertAt(System.UInt32,0) M:Windows.Foundation.Collections.IVector1.InsertAt(unsigned int,0) M:Windows.Foundation.Collections.IVector1.InsertAt(uint32_t,0)

Applies to

See also