Dela via


PlayToConnectionStateChangedEventArgs.PreviousState Property

Definition

Gets the previous state before the Play To connection state was changed.

public:
 property PlayToConnectionState PreviousState { PlayToConnectionState get(); };
/// [get: Windows.Foundation.Metadata.Deprecated("PlayToConnectionStateChangedEventArgs may be altered or unavailable for releases after Windows 10.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, Windows.Foundation.UniversalApiContract)]
PlayToConnectionState PreviousState();
/// [get: Windows.Foundation.Metadata.Deprecated("PlayToConnectionStateChangedEventArgs may be altered or unavailable for releases after Windows 10.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, "Windows.Foundation.UniversalApiContract")]
PlayToConnectionState PreviousState();
public PlayToConnectionState PreviousState { [Windows.Foundation.Metadata.Deprecated("PlayToConnectionStateChangedEventArgs may be altered or unavailable for releases after Windows 10.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, typeof(Windows.Foundation.UniversalApiContract))] get; }
public PlayToConnectionState PreviousState { [Windows.Foundation.Metadata.Deprecated("PlayToConnectionStateChangedEventArgs may be altered or unavailable for releases after Windows 10.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, "Windows.Foundation.UniversalApiContract")] get; }
var playToConnectionState = playToConnectionStateChangedEventArgs.previousState;
Public ReadOnly Property PreviousState As PlayToConnectionState

Property Value

The previous state before the Play To connection state was changed.

Attributes

Applies to

See also