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HolographicCameraViewportParameters.HiddenAreaMesh Property

Definition

Gets vertices in NDC space that define the viewport area the user cannot see, given the headset's lens geometry.

public:
 property Platform::Array <float2> ^ HiddenAreaMesh { Platform::Array <float2> ^ get(); };
winrt::array_view <float2> HiddenAreaMesh();
public Vector2[] HiddenAreaMesh { get; }
var vector2[] = holographicCameraViewportParameters.hiddenAreaMesh;
Public ReadOnly Property HiddenAreaMesh As Vector2()

Property Value

Vector2[]

Vector2[]

float2[]

The hidden area mesh vertices.

Remarks

An app can improve performance by not rendering to the pixels covered by the hidden area mesh.

If it is more convenient to reason about the visible area rather than the hidden area, inspect the VisibleAreaMesh property instead.

Applies to