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ArcadeStick.ArcadeStickRemoved Event

Definition

Signals when an arcade stick is disconnected.

// Register
static event_token ArcadeStickRemoved(EventHandler<ArcadeStick> const& handler) const;

// Revoke with event_token
static void ArcadeStickRemoved(event_token const* cookie) const;

// Revoke with event_revoker
static ArcadeStick::ArcadeStickRemoved_revoker ArcadeStickRemoved(auto_revoke_t, EventHandler<ArcadeStick> const& handler) const;
public static event System.EventHandler<ArcadeStick> ArcadeStickRemoved;
function onArcadeStickRemoved(eventArgs) { /* Your code */ }
Windows.Gaming.Input.ArcadeStick.addEventListener("arcadestickremoved", onArcadeStickRemoved);
Windows.Gaming.Input.ArcadeStick.removeEventListener("arcadestickremoved", onArcadeStickRemoved);
- or -
Windows.Gaming.Input.ArcadeStick.onarcadestickremoved = onArcadeStickRemoved;
Public Shared Custom Event ArcadeStickRemoved As EventHandler(Of ArcadeStick) 

Event Type

Applies to