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TensorUInt32Bit.CreateFromBuffer(Int64[], IBuffer) Method

Definition

Creates a 32-bit unsigned integer tensor object with the given shape and uses the underlying buffer in buffer for subsequent evaluation.

public:
 static TensorUInt32Bit ^ CreateFromBuffer(Platform::Array <long long> ^ shape, IBuffer ^ buffer);
 static TensorUInt32Bit CreateFromBuffer(winrt::array_view <long> const& shape, IBuffer const& buffer);
public static TensorUInt32Bit CreateFromBuffer(long[] shape, IBuffer buffer);
function createFromBuffer(shape, buffer)
Public Shared Function CreateFromBuffer (shape As Long(), buffer As IBuffer) As TensorUInt32Bit

Parameters

shape

Int64[]

long long[]

long[]

The size of the buffer.

buffer
IBuffer

The buffer to use during evaluation.

Returns

A 32-bit unsigned integer tensor object backed by a buffer reference to the provided IBuffer buffer.

Windows requirements

Device family
Windows 10, version 1903 (introduced in 10.0.18362.0)
API contract
Windows.AI.MachineLearning.MachineLearningContract (introduced in v2.0)

Remarks

No copies are performed during the creation of this object and the underlying buffer in buffer is used directly by the engine.

Copies to video memory are made when running on non-CPU devices.

Applies to