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SignedInGamerExtensions.BeginAwardAvatarAssets Method

Begins the asyncronous process of awarding the specified avatar assets to a signed in gamer.

Syntax

'Declaration
<ExtensionAttribute> _
Public Shared Function BeginAwardAvatarAssets ( _
         gamer As SignedInGamer, _
         assetKeys As String(), _
         callback As AsyncCallback, _
         state As Object _
) As IAsyncResult 
[ExtensionAttribute]
public static IAsyncResult BeginAwardAvatarAssets (
         SignedInGamer gamer,
         string[] assetKeys,
         AsyncCallback callback,
         Object state
)
[ExtensionAttribute]
public:
static IAsyncResult BeginAwardAvatarAssets(
         SignedInGamer gamer,
         String assetKeys[],
         AsyncCallback callback,
         Object state
)

Parameters

  • gamer
    Type: SignedInGamer
    A signed in gamer.
  • assetKeys
    Type: String
    Avatar asset keys.
  • callback
    Type: AsyncCallback
    An AsyncCallback that represents the method called when the operation is complete.
  • state
    Type: Object
    A user-created object used to uniquely identify the request, or null.

Return Value

Type: IAsyncResult
The IAsyncResult used to determine when the asynchronous request is finished.

Remarks

Warning

This method retrieves a calculated result only for titles approved to access Xbox LIVE Services through the Xbox LIVE Registered Developer Program. For Xbox LIVE Indie games, this method returns immediately with a predetermined default value.

Requirements

Namespace: Microsoft.Xna.Framework.GamerServices

Assembly: Microsoft.Xna.Framework.GamerServices (in microsoft.xna.framework.gamerservices.dll)

See Also

Reference

SignedInGamerExtensions Class
SignedInGamerExtensions Members
Microsoft.Xna.Framework.GamerServices Namespace

Platforms

Windows Phone