Microsoft.Xna.Framework.Content.Pipeline.Tasks Namespace
Provides support for importing and processing game assets into the binary format that is used by the content loader of a game project.
Classes
Name | Description | |
---|---|---|
![]() |
BuildContent | Provides methods and properties for importing and processing game assets into a binary format. |
![]() |
BuildXact | An MSBuild task that provides incremental build capabilities for XACT projects. |
![]() |
CleanContent | An MSBuild task for deleting all the intermediate and output files that were created by a previous Content Pipeline build operation. |
![]() |
ResolveGlobalAssemblies | An MSBuildTask that modifies the filenames of global content pipeline assemblies to point to a specific directory under the install path of XNA Game Studio Express. |
Interfaces
Name | Description | |
---|---|---|
![]() |
ICancelBuild | Interface used to cancel the Content Pipeline build process. |