![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
AdapterOrdinalInGroup |
Gets the number indicating the order in which heads are referenced by the API. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
AlphaCompareCapabilities |
Gets the alpha-test comparison capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
CubeTextureFilterCapabilities |
Gets texture-filtering capabilities for a cube texture. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
CursorCapabilities |
Gets hardware cursor capabilties. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
DeclarationTypeCapabilities |
Gets vertex data type capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
DepthBufferCompareCapabilities |
Gets depth buffer comparision capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
DestinationBlendCapabilities |
Gets destination-blending capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
DeviceCapabilities |
Gets graphics device capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
DeviceType |
Returns the type of the current GraphicsDevice. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
DriverCapabilities |
Gets device driver capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
ExtentsAdjust |
Gets the number of pixels to adjust the extents rectangle outward to accommodate antialiasing kernels. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
GuardBandBottom |
Gets the bottom screen-space coordinate of the guard-band clipping region. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
GuardBandLeft |
Gets the left screen-space coordinate of the guard-band clipping region. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
GuardBandRight |
Gets the right coordinate of the guard-band clipping region. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
GuardBandTop |
Gets the top screen-space coordinate of the guard-band clipping region. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
LineCapabilities |
Gets line-drawing primitives capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MasterAdapterOrdinal |
Gets the master device for this subordinate. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxAnisotropy |
Gets the maximum valid value for the MaxAnisotropy texture-stage state. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxPixelShader30InstructionSlots |
Gets the maximum number of pixel shader instruction slots supported. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxPixelShaderProfile |
Returns the maximum pixel shader profile for this GraphicsDevice. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxPointSize |
Gets the maximum size of a point primitive. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxPrimitiveCount |
Gets the maximum number of primitives for each DrawPrimitives call. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxSimultaneousTextures |
Gets the maximum number of textures that can be simultaneously bound to the fixed-function pipeline sampler stages. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxStreams |
Gets the maximum number of concurrent data streams. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxStreamStride |
Gets the maximum stride. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxTextureAspectRatio |
Gets the maximum texture aspect ratio supported by the hardware. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxTextureHeight |
Gets the maximum texture height for this device. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxTextureRepeat |
Gets the maximum range of the integer bits of the post-normalized texture coordinates. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxTextureWidth |
Gets the maximum texture width for this device. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxUserClipPlanes |
Gets the maximum number of user-defined clipping planes supported. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxVertexIndex |
Gets the maximum size of indices supported for hardware vertex processing. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxVertexShader30InstructionSlots |
Gets the maximum number of vertex shader instruction slots supported. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxVertexShaderConstants |
Gets the number of vertex shader registers that are reserved for constants. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxVertexShaderProfile |
Returns the maximum vertex shader profile for this GraphicsDevice. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxVertexW |
Gets the maximum W-based depth value that the device supports. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
MaxVolumeExtent |
Gets the maximum value for any of the three dimensions (width, height, and depth) of a volume texture. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
NumberOfAdaptersInGroup |
Gets the number of adapters in this adapter group (only if master). |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
NumberSimultaneousRenderTargets |
Gets the number of simultaneous render targets. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
PixelShader1xMaxValue |
Gets the maximum value of pixel shader arithmetic component. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
PixelShaderCapabilities |
Gets the pixel shader 2.0 capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
PixelShaderVersion |
Gets the pixel shader main and sub versions. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
PresentInterval |
Gets the rate at which the swap chain's back buffers are presented to the front buffer. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
PrimitiveCapabilities |
Gets driver primitive capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
RasterCapabilities |
Gets information on raster-drawing capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
ShadingCapabilities |
Gets shading operations capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
SourceBlendCapabilities |
Gets source-blending capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
StencilCapabilities |
Gets the supported stencil-buffer operations. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
TextureAddressCapabilities |
Gets texture-addressing capabilities for texture objects. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
TextureCapabilities |
Gets miscellaneous texture-mapping capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
TextureFilterCapabilities |
Gets texture-filtering capabilities for a texture. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
VertexFormatCapabilities |
Gets flexible vertex format capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
VertexProcessingCapabilities |
Gets vertex processing capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
VertexShaderCapabilities |
Gets vertex shader version 2.0 extended capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
VertexShaderVersion |
Gets the vertex shader main and sub versions. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
VertexTextureFilterCapabilities |
Gets vertex shader texture filter capabilities. |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
VolumeTextureAddressCapabilities |
Gets texture-addressing capabilities for a volume texture |
![Public Property Public Property](images/bb195166.pubproperty(en-us,xnagamestudio.41).gif) |
VolumeTextureFilterCapabilities |
Gets texture-filtering capabilities for a volume texture. |