SpriteBatch.Begin Method ()
Begins a sprite batch operation using deferred sort and default state objects (BlendState.AlphaBlend, SamplerState.LinearClamp, DepthStencilState.None, RasterizerState.CullCounterClockwise).
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
Syntax
public void Begin ()
Exceptions
Exception type | Condition |
---|---|
InvalidOperationException | Begin has been called before calling End after the last call to Begin. Begin cannot be called again until End has been successfully called. |
Remarks
This method must be called before any calls to Draw. When all the sprites have been drawn, call End.
See Also
Reference
SpriteBatch Class
SpriteBatch Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP