Dela via


IPointerInactiveImpl Class

This class implements IUnknown and the IPointerInactive interface methods.

template< class T >
class IPointerInactiveImpl

Parameters

  • T
    Your class, derived from IPointerInactiveImpl.

Remarks

An inactive object is one that is simply loaded or running. Unlike an active object, an inactive object cannot receive Windows mouse and keyboard messages. Thus, inactive objects use fewer resources and are typically more efficient.

The IPointerInactive interface allows an object to support a minimal level of mouse interaction while remaining inactive. This functionality is particularly useful for controls.

Class IPointerInactiveImpl implements the IPointerInactive methods by simply returning E_NOTIMPL. However, it implements IUnknown by sending information to the dump device in debug builds.

Related Articles   ATL Tutorial, Creating an ATL Project

Requirements

Header: atlctl.h

See Also

Other Resources

IPointerInactiveImpl Members

ATL Class Overview