OleUndoEngine Members
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Provides a default implementation of undo management for designers.
The OleUndoEngine type exposes the following members.
Constructors
Name
Description
Initializes a new instance of OleUndoEngine.
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Methods
Name
Description
Adds the undo unit to the undo unit manager. (Overrides UndoEngine.AddUndoUnit(UndoEngine.UndoUnit).)
Creates a new undo unit. (Overrides UndoEngine.CreateUndoUnit(String, Boolean).)
Closes this unit if it is a parent undo unit. (Overrides UndoEngine.DiscardUndoUnit(UndoEngine.UndoUnit).)
Overloaded. Disposes this object.
Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Serves as a hash function for a particular type. (Inherited from Object.)
Gets the requested service. (Inherited from UndoEngine.)
Gets the requested service. (Inherited from UndoEngine.)
Gets the type of the current instance. (Inherited from Object.)
Creates a shallow copy of the current Object. (Inherited from Object.)
Raises the Undoing event. (Inherited from UndoEngine.)
Raises the Undone event. (Inherited from UndoEngine.)
Returns a string that represents the current object. (Inherited from Object.)
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Properties
Name
Description
Enables or disables the UndoEngine. (Inherited from UndoEngine.)
Indicates if an undo action is in progress. (Inherited from UndoEngine.)
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Events
Name
Description
Occurs immediately before an undo action is performed. (Inherited from UndoEngine.)
Occurs immediately after an undo action is performed. (Inherited from UndoEngine.)
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Explicit Interface Implementations
Name
Description
IVsLinkedUndoClient.OnInterveningUnitBlockingLinkedUndo
Indicates that the undo manager is blocking another undo manager from executing a linked action.
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