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ConnectingLine.Create(Transform, Transform, Transform, Single, Color) Method

Definition

Create line segment connecting two transforms and attached to a third

public static Microsoft.MixedReality.WorldLocking.Tools.ConnectingLine Create (UnityEngine.Transform parent, UnityEngine.Transform transformA, UnityEngine.Transform transformB, float width, UnityEngine.Color color);
static member Create : UnityEngine.Transform * UnityEngine.Transform * UnityEngine.Transform * single * UnityEngine.Color -> Microsoft.MixedReality.WorldLocking.Tools.ConnectingLine
Public Shared Function Create (parent As Transform, transformA As Transform, transformB As Transform, width As Single, color As Color) As ConnectingLine

Parameters

parent
UnityEngine.Transform

Parent to hang the line segment off of

transformA
UnityEngine.Transform

Beginning endpoint of line segment

transformB
UnityEngine.Transform

Enging endpoint of line segment

width
Single

Width of the Unity LineRenderer

color
UnityEngine.Color

Color of the line segment

Returns

Applies to