Dela via


WorldLockingManager.SetContext(WorldLockingContext) Method

Definition

Start using shared settings from given context.

public void SetContext (Microsoft.MixedReality.WorldLocking.Core.WorldLockingContext context);
member this.SetContext : Microsoft.MixedReality.WorldLocking.Core.WorldLockingContext -> unit
Public Sub SetContext (context As WorldLockingContext)

Parameters

context
WorldLockingContext

The context supplying the new shared settings.

Applies to