Dela via


WorldLockingManager.GetInstance Method

Definition

Get the WorldLockingManager instance. This may be called at any time in program execution, but if called during load its settings may not have been loaded from a new scene yet.

public static Microsoft.MixedReality.WorldLocking.Core.WorldLockingManager GetInstance ();
static member GetInstance : unit -> Microsoft.MixedReality.WorldLocking.Core.WorldLockingManager
Public Shared Function GetInstance () As WorldLockingManager

Returns

The WorldLockingManager

Applies to