SpacePinOrientable.SetLockedPosition(Vector3) Method
Definition
Important
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Set the position in world locked space. Rotation not needed since it is computed based on relative positions.
public void SetLockedPosition (UnityEngine.Vector3 lockedPosition);
member this.SetLockedPosition : UnityEngine.Vector3 -> unit
Public Sub SetLockedPosition (lockedPosition As Vector3)
Parameters
- lockedPosition
- UnityEngine.Vector3
Position in locked space.