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AnchorSettings.MinNewAnchorDistance Field

Definition

The minimum distance to the current closest anchor before creating a new anchor.

[UnityEngine.Tooltip("The minimum distance to the current closest anchor before creating a new anchor.")]
public float MinNewAnchorDistance;
[<UnityEngine.Tooltip("The minimum distance to the current closest anchor before creating a new anchor.")>]
val mutable MinNewAnchorDistance : single
Public MinNewAnchorDistance As Single 

Field Value

Attributes
UnityEngine.TooltipAttribute

Remarks

A greater value will result in a less dense anchor coverage.

Applies to