AnchorSettings.MinNewAnchorDistance Field
Definition
Important
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The minimum distance to the current closest anchor before creating a new anchor.
[UnityEngine.Tooltip("The minimum distance to the current closest anchor before creating a new anchor.")]
public float MinNewAnchorDistance;
[<UnityEngine.Tooltip("The minimum distance to the current closest anchor before creating a new anchor.")>]
val mutable MinNewAnchorDistance : single
Public MinNewAnchorDistance As Single
Field Value
- Attributes
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UnityEngine.TooltipAttribute
Remarks
A greater value will result in a less dense anchor coverage.