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LegacyGipGameControllerProvider.FromGameController(IGameController) Метод

Определение

Создает legacyGipGameControllerProvider для заданного контроллера.

public:
 static LegacyGipGameControllerProvider ^ FromGameController(IGameController ^ controller);
 static LegacyGipGameControllerProvider FromGameController(IGameController const& controller);
public static LegacyGipGameControllerProvider FromGameController(IGameController controller);
function fromGameController(controller)
Public Shared Function FromGameController (controller As IGameController) As LegacyGipGameControllerProvider

Параметры

controller
IGameController

Контроллер для создания legacyGipGameControllerProvider.

Возвращаемое значение

Устаревшая версияGipGameControllerProvider, если контроллер является контроллером GIP (Gaming Input Protocol). Значение NULL, если контроллер не является контроллером GIP.

Примеры

public void EnumerateControllerProperties()
{
    foreach (Gamepad gamepad in Gamepad.Gamepads)
    {
        // Create the provider
        LegacyGipGameControllerProvider legacyGipGameControllerProvider =
            LegacyGipGameControllerProvider.FromGameController(gamepad);
        if (legacyGipGameControllerProvider == null)
        {
            // Not every gamepad is a legacy GIP game controller, continue enumerating
            continue;
        }

        // Check properties
        GameControllerBatteryChargingState chargeState =
            legacyGipGameControllerProvider.BatteryChargingState;
        GameControllerBatteryKind batteryKind =
            legacyGipGameControllerProvider.BatteryKind;
        GameControllerBatteryLevel batteryLevel =
            legacyGipGameControllerProvider.BatteryLevel;
        bool isOldFirmwareCorrupted =
            legacyGipGameControllerProvider.IsFirmwareCorrupted;
        bool isNewFirmwareCorrupted =
            legacyGipGameControllerProvider.GetDeviceFirmwareCorruptionState()
            != GameControllerFirmwareCorruptReason.NotCorrupt;
        bool isSynthetic = legacyGipGameControllerProvider.IsSyntheticDevice;
        byte[] extendedDeviceInfo = legacyGipGameControllerProvider.GetExtendedDeviceInfo();

        // Check for a particular GIP interface
        bool supportsSomeCustomInterface =
            legacyGipGameControllerProvider.IsInterfaceSupported(
                new Guid(
                    0xaaaaaaaa, 0xbbbb, 0xcccc, 0xe, 0xf, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6));

        IReadOnlyList<string> preferredTypes =
            legacyGipGameControllerProvider.PreferredTypes;
        bool isGamepad = preferredTypes.Contains("Windows.Xbox.Input.Gamepad");
        bool isHeadset = preferredTypes.Contains("Windows.Xbox.Input.Headset");

        // Change the LED to half brightness
        legacyGipGameControllerProvider.SetHomeLedIntensity(50);
    }
}

Применяется к

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